Rules 1: Cards Deployment
In each turn, a player must draw a card from the deck and decide what to play based on their strategy and available mana. It is their decision to place cards on the board, attack the opponent, or remain neutral and pass their turn. It all depends on their gameplay strategy.
-Players utilize their limited mana to deploy basic creature cards, creature cards with abilities, and summon spell cards in order to launch attacks against their opponent.
-To play a card, you need the appropriate number of mana tokens. When you play the card, you place the corresponding mana token on the border of the game board, making it visible to your opponent.
-Each turn, you can replenish and utilize your mana again.
-During a player's turn, they can play as many cards as they wish, provided they have the necessary mana for each card played.
-Always place your creature cards or creature cards with abilities in the defensive rank first. Except for creature cards with the ability of instant attack or immediate attack, they are placed in the offensive rank and can autonomously and automatically attack without a war call. All Abilities are limited to a single use.
-You can play as many cards as you desire, as long as you have the required mana for each card, with a maximum of 5 creature cards or creature cards with abilities on the board.
-Throughout the game, you may only have five creature cards or creature cards with abilities on the board.
-Spell cards do not stay on the board; you can play as many as you can, as long as you have the required mana for each card.
-Spell cards are played once and then placed into the used deck.
-You can only play one resource card per turn.